The witch’s field notes · PC Demo

Songs of
Glimmerwick

Follow your first days from school supplies to your first planted crops. Find quick help when a control or item gets in the way.

Official game scene · Eastshade Studios

02Walkthroughs
04Quick-help notes
DemoVersion noted on each page

Follow the task from start to finish

Your first days, step by step.

A connected route with locations, actions, success checks, and video references.

WALKTHROUGH / FIRST DAY

First day: school supplies, flute and dorm

Follow Back to School from your arrival to the next morning, with a supply checklist, shop map and completion checks.

  1. Order your flute with Bristlecone
  2. Collect the free school supplies in Wisk
  3. Return for the flute, enroll and sleep
WALKTHROUGH / SECOND DAY

Garden walkthrough: your first planted crops

Find the office and garden, compare plot types, then plant and water. Includes entrance photos and visible completion checks.

  1. Find Clary’s office and take the job
  2. Reach the garden and learn the spell
  3. Make small plots, plant and water

Help with a specific problem

Quick help.

Short answers for controls, tools, and inventory.

Before you begin

Check the version and controls.

These pages cover the PC Demo. Gameplay footage, developer replies, and player reports are identified where they are used. Full-release behavior has not been verified.

WalkthroughA task sequence with a start, actions, and an observable result.
Quick helpA focused answer to one obstacle along the way.
Source limitsFootage and written sources have been reviewed. We have not independently playtested these steps.